
inherit "/std/races/rodent_base";

void setup() {
   set_name("rat");
   set_long("A rodent of the genus Rattus, distinguished from a mouse "
      "by its larger size and by structural details, as of the teeth.\n");

   set_height( 15 );
   set_weight( 10 );

   set_desc("a vicious-looking rat, scurrying about for food.");

   set_stats( ({ -4, 8, -2, -4, -4 }) );

} /* setup() */

void new_set_level( mixed *args ) {
    int level;
    object thing;

    if( sizeof(args) < 2 || !args[1] )
        return;

    level = args[ 0 ];
    thing = args[ 1 ];

    thing->add_ac("blunt", "blunt", level );
    thing->add_ac("sharp", "sharp", 2 + level );
    thing->add_ac("pierce", "pierce", 2 * level );

} /* new_set_level() */

void set_unarmed_attacks( object thing ) {
    int number;

    number = thing->query_skill_bonus("fighting.combat.melee.unarmed");
    number = sqrt( number ) / 2;

    thing->remove_attack("hands");
    thing->remove_attack("feet");
    thing->remove_attack("bite");
    thing->remove_attack("claws");

    thing->add_attack("bite", 75, ({ 4, 3, number }), "pierce", "unarmed");
    thing->add_attack("claws", 50, ({ 2, 5, number / 2 }), "sharp", "unarmed");

    thing->set_combat_response("dodge");

} /* set_unarmed_attacks() */
